WORK EXPERIENCE

Airborn Studios GmbH Berlin, Germany

Freelance work (Fulltime) - Nov 2023 - present

  • Concept artist for Riot Games (2XKO)

Game Art Brain GmbH Berlin, Germany

Freelance work - Mar 2023 - June 2023 · 4 months

  • Concept designer and illustrator (outsourcing)

  • Concept designer for 2d stylized isometric map

Red Monk Studio Milan, Lombardy, Italy

Contract Jul 2022 - Mar 2023 · 9 months

  • Props designer for "Spirit Rangers" 2, an animated Netflix series created by Karissa Valencia and produced by Chris Nee
    Copyright © Netflix

  • Visual development / Character designer

    1. Part-time Dec 2022 - Feb 2023 · 3 mos

      • Worked as character designer and visual development artist for some unannounced projects

      • Skills: Set Design · Character Designs · Visual Development

BBS Paderno Franciacorta, Lombardy, Italy

Freelance work Jul 2021 - Oct 2021 · 4 months

  • Character designer for an app/ interactive game experience (enhancement of the local territories in Valle D'Aosta)
    Storyboard artist for a short animated movie regarding fruit and vegetables sensibilization in primary schools

Think 3D - Focus Handmade, Sommacampagna, Veneto, Italy

  • Internship Feb 2020 - Sep 2020 · 8 months

    Roles:
    - 3d modeler and look dev
    - Concept designer
    - Graphic Design

AMA S.p.A. Treviso, Italia

Freelance work Sep 2019 · 1 month

  • 2d Animator

    Art direction and production of short 2d advertisement animation (2min) about a plane fueling product for a collaboration between AMA S.p.A. and Seawings Dubai. The animation was used to advertise the company during the InterPort festival 2019.

Cow&Boys S.R.L. , Milan, Italy

Contract May 2019 - Jul 2019 · 3 months

  • Props designer / Storyboard / Texture artist

    Worked as storyboard artist for some short 2D advertisment spots aimed to a children audience, my role was to communicate with the producer and deciding which shot might be more effective in quickest times.
    More further in the production, the role required to create various 2d assets between texture tiles and props used by the animation team.

EDUCATION

Idea Academy Rome

Master in Visual Development Oct 2021 - Jun 2023

  • Master in Visual Development (lvl 1)

  • Master in Visual Development (lvl 2)

Santagiulia academy of Fine Arts

Bachelor's degree, New Media and Artistic Technologies 2017 - 2021

  • Grade: (110/110 cum laude) Full marks with honors

  • - Storyboard and storytelling
    - Graphic design / digital painting
    - 3d modeling and texturing
    - 2d/3d animation (Maya)
    - Game design (Unity 3d)

Elisa Ferracini is a vis dev/concept artist with a traditional drawing and sculpting background. She’s willing to connect such artistic background to the entertainment industry, aiming to develop new appealing styles and engaging visuals with a deep story-driven intent. She’s specifically interested in positions regarding visual development and concept art.

Her approach to work is enthusiastic and explorative, but still conscious about time deliveries and production constrains. For this reason, she grew up her background with self-managment skills and a strong teamwork spirit.

For work inquires: elisafer98@gmail.com

Elisa Ferracini

Visual development - Concept Artist

SOFTWARE USED

Photoshop, Blender, Unity 3d, Maya, Procreate, Substance Painter, Zbrush